// ************************************************************************** // // PARALUTION www.paralution.com // // Copyright (C) 2015 PARALUTION Labs UG (haftungsbeschränkt) & Co. KG // Am Hasensprung 6, 76571 Gaggenau // Handelsregister: Amtsgericht Mannheim, HRA 706051 // Vertreten durch: // PARALUTION Labs Verwaltungs UG (haftungsbeschränkt) // Am Hasensprung 6, 76571 Gaggenau // Handelsregister: Amtsgericht Mannheim, HRB 721277 // Geschäftsführer: Dimitar Lukarski, Nico Trost // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. // // ************************************************************************** // PARALUTION version 1.1.0 #include "../../utils/def.hpp" #include "lu.hpp" #include "../../base/local_matrix.hpp" #include "../../base/local_vector.hpp" #include "../../utils/log.hpp" #include <math.h> #include <complex> namespace paralution { template <class OperatorType, class VectorType, typename ValueType> LU<OperatorType, VectorType, ValueType>::LU() { LOG_DEBUG(this, "LU::LU()", "default constructor"); } template <class OperatorType, class VectorType, typename ValueType> LU<OperatorType, VectorType, ValueType>::~LU() { LOG_DEBUG(this, "LU::~LU()", "destructor"); this->Clear(); } template <class OperatorType, class VectorType, typename ValueType> void LU<OperatorType, VectorType, ValueType>::Print(void) const { LOG_INFO("LU solver"); } template <class OperatorType, class VectorType, typename ValueType> void LU<OperatorType, VectorType, ValueType>::PrintStart_(void) const { LOG_INFO("LU direct solver starts"); } template <class OperatorType, class VectorType, typename ValueType> void LU<OperatorType, VectorType, ValueType>::PrintEnd_(void) const { LOG_INFO("LU ends"); } template <class OperatorType, class VectorType, typename ValueType> void LU<OperatorType, VectorType, ValueType>::Build(void) { LOG_DEBUG(this, "LU::Build()", this->build_ << " #*# begin"); if (this->build_ == true) this->Clear(); assert(this->build_ == false); this->build_ = true; assert(this->op_ != NULL); assert(this->op_->get_nrow() == this->op_->get_ncol()); assert(this->op_->get_nrow() > 0); this->lu_.CloneFrom(*this->op_); this->lu_.LUFactorize(); LOG_DEBUG(this, "LU::Build()", this->build_ << " #*# end"); } template <class OperatorType, class VectorType, typename ValueType> void LU<OperatorType, VectorType, ValueType>::Clear(void) { LOG_DEBUG(this, "LU::Clear()", this->build_); if (this->build_ == true) { this->lu_.Clear(); this->build_ = false; } } template <class OperatorType, class VectorType, typename ValueType> void LU<OperatorType, VectorType, ValueType>::MoveToHostLocalData_(void) { LOG_DEBUG(this, "LU::MoveToHostLocalData_()", this->build_); if (this->build_ == true) this->lu_.MoveToHost(); } template <class OperatorType, class VectorType, typename ValueType> void LU<OperatorType, VectorType, ValueType>::MoveToAcceleratorLocalData_(void) { LOG_DEBUG(this, "LU::MoveToAcceleratorLocalData_()", this->build_); if (this->build_ == true) this->lu_.MoveToAccelerator(); } template <class OperatorType, class VectorType, typename ValueType> void LU<OperatorType, VectorType, ValueType>::Solve_(const VectorType &rhs, VectorType *x) { LOG_DEBUG(this, "LU::Solve_()", " #*# begin"); assert(x != NULL); assert(x != &rhs); assert(&this->lu_ != NULL); assert(this->build_ == true); this->lu_.LUSolve(rhs, x); LOG_DEBUG(this, "LU::Solve_()", " #*# end"); } template class LU< LocalMatrix<double>, LocalVector<double>, double >; template class LU< LocalMatrix<float>, LocalVector<float>, float >; #ifdef SUPPORT_COMPLEX template class LU< LocalMatrix<std::complex<double> >, LocalVector<std::complex<double> >, std::complex<double> >; template class LU< LocalMatrix<std::complex<float> >, LocalVector<std::complex<float> >, std::complex<float> >; #endif }